Immersive Technology Suite: Difference between revisions

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| Meta Quest 2 || All-in-one || HD || Handset || Meta Quest Store, SteamVR, WebXR
| Meta Quest 2 || All-in-one || HD || Handset || Meta Quest Store, SteamVR, WebXR
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| Meta Quest 3 || All-in-one || 4K || Hands and Handset || Meta Quest Store, SteamVR, WebXR
| Meta Quest 3 || All-in-one || 4K || Hands || Meta Quest Store, SteamVR, WebXR
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| HTC XR Elite || All-in-one || 4K || Eye, Mouth, and Body Tracking || Viveport, SteamVR, WebXR
| HTC XR Elite || All-in-one || 4K || Eye, Mouth, and Body Tracking || Viveport, SteamVR, WebXR

Revision as of 13:50, 30 September 2025

In the Immersive Technology Suite, students and faculty can access a variety of tools using HTC Vive and Meta Quest virtual reality headsets.

The suite and headsets contain a wide variety of exploratory and experiental applications using the Viveport catalog of experiences and the Meta and Steam storefronts covering subject matter such as history, art, math, and science.

Students and faculty can engage in shared study and creation through the large television screen which mirrors what the user of the VR headset is seeing.
Art and video can be created in and for virtual reality using Adobe Suite, including Adobe After Effects and Premiere. VR tools are also available for Autodesk Maya and Cinema 4D.

To sign up for time in the Immersive Technology Suite, students and faculty can visit http://chengrooms.wpunj.edu and choose “Immersive Technology Room 110”.

Equipment:

VR Headsets
Equipment Name Connection Resolution Tracking Ability Applications
Meta Quest 2 All-in-one HD Handset Meta Quest Store, SteamVR, WebXR
Meta Quest 3 All-in-one 4K Hands Meta Quest Store, SteamVR, WebXR
HTC XR Elite All-in-one 4K Eye, Mouth, and Body Tracking Viveport, SteamVR, WebXR
HTC Vive Pro 2 Tethered 4K Body Tracking  Viveport, SteamVR, WebXR