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==Activating a Unity License with a Serial Key== | ==Activating a Unity License with a Serial Key== | ||
Follow these steps to activate your Unity license using a serial key in Unity Hub: | Follow these steps to activate your Unity license using a serial key in Unity Hub: | ||
* Sign In to Unity Hub | |||
** Open Unity Hub and create or sign in to your Unity account. | |||
** Access License Settings | |||
** In Unity Hub, click the gear icon (⚙️) to open Preferences. | |||
Select the Licenses tab and click Add License. | **Select the Licenses tab and click Add License. | ||
* Activate with Serial Number | |||
** Choose Activate with serial number. | |||
** Enter your serial number including the dashes (e.g., XXXX-XXXX-XXXX-XXXX). | |||
* Complete Activation | |||
** Click Activate to finalize the process. | |||
Setting Up Visual Studio Code as the Default IDE in Unity on Windows | ==Setting Up Visual Studio Code as the Default IDE in Unity on Windows== | ||
Follow these steps to set Visual Studio Code (or another IDE) as your default script editor in Unity on Windows: | Follow these steps to set Visual Studio Code (or another IDE) as your default script editor in Unity on Windows: | ||
* Open a Unity Project | |||
Open an existing Unity project or create a new one via Unity Hub. | ** Open an existing Unity project or create a new one via Unity Hub. | ||
* Open Unity Preferences | |||
In Unity, go to the Edit menu at the top and select Preferences. | **In Unity, go to the Edit menu at the top and select Preferences. | ||
* Set the External Script Editor | |||
In the Preferences window, select the External Tools tab. | ** In the Preferences window, select the External Tools tab. | ||
Under External Script Editor, use the dropdown to choose Visual Studio Code. (By default, this may be set to “Open by file extension”.) | ** Under External Script Editor, use the dropdown to choose Visual Studio Code. (By default, this may be set to “Open by file extension”.) | ||
* Set a Custom IDE (Optional) | |||
If your IDE isn’t listed, click Browse… to locate the program manually from your computer. | **If your IDE isn’t listed, click Browse… to locate the program manually from your computer. | ||
Once you’ve selected it, the IDE will appear in the dropdown. | **Once you’ve selected it, the IDE will appear in the dropdown. | ||
* Finish | |||
Close the Preferences window. Now, whenever you open a script from Unity, it will launch in Visual Studio Code (or whichever IDE you selected). | ** Close the Preferences window. Now, whenever you open a script from Unity, it will launch in Visual Studio Code (or whichever IDE you selected). |
Revision as of 11:19, 14 October 2024
Unity
Unity is a game creation engine that is installed in the computers in Science East 5040. This install is manually managed by the IT Department.
License
The CS department has submitted and been approved for an education license via this form: Unity License Request Form
Accounts Required
Students must Create a Unity ID which has a separate password from the WPU-password. It is to be managed by any individual student.
Activating a Unity License with a Serial Key
Follow these steps to activate your Unity license using a serial key in Unity Hub:
- Sign In to Unity Hub
- Open Unity Hub and create or sign in to your Unity account.
- Access License Settings
- In Unity Hub, click the gear icon (⚙️) to open Preferences.
- Select the Licenses tab and click Add License.
- Activate with Serial Number
- Choose Activate with serial number.
- Enter your serial number including the dashes (e.g., XXXX-XXXX-XXXX-XXXX).
- Complete Activation
- Click Activate to finalize the process.
Setting Up Visual Studio Code as the Default IDE in Unity on Windows
Follow these steps to set Visual Studio Code (or another IDE) as your default script editor in Unity on Windows:
- Open a Unity Project
- Open an existing Unity project or create a new one via Unity Hub.
- Open Unity Preferences
- In Unity, go to the Edit menu at the top and select Preferences.
- Set the External Script Editor
- In the Preferences window, select the External Tools tab.
- Under External Script Editor, use the dropdown to choose Visual Studio Code. (By default, this may be set to “Open by file extension”.)
- Set a Custom IDE (Optional)
- If your IDE isn’t listed, click Browse… to locate the program manually from your computer.
- Once you’ve selected it, the IDE will appear in the dropdown.
- Finish
- Close the Preferences window. Now, whenever you open a script from Unity, it will launch in Visual Studio Code (or whichever IDE you selected).