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=Unity=
=Unity=
Unity is a game creation engine that is installed in the computers in Science East 5040. This install is manually managed by the IT Department.
Unity is a game creation engine that is installed in the computers in Science East 5040. This program is manually installed by the IT Department. The license for the yearly Education is maintained by the CS Department.


==License==
==License==

Latest revision as of 10:19, 14 October 2024

Unity

Unity is a game creation engine that is installed in the computers in Science East 5040. This program is manually installed by the IT Department. The license for the yearly Education is maintained by the CS Department.

License

The CS department has submitted and been approved for an education license via this form: Unity License Request Form

Accounts Required

Students must Create a Unity ID which has a separate password from the WPU-password. It is to be managed by any individual student.


Activating a Unity License with a Serial Key

Follow these steps to activate your Unity license using a serial key in Unity Hub:

  • Sign In to Unity Hub
    • Open Unity Hub and create or sign in to your Unity account.
    • Access License Settings
    • In Unity Hub, click the gear icon (⚙️) to open Preferences.
    • Select the Licenses tab and click Add License.
  • Activate with Serial Number
    • Choose Activate with serial number.
    • Enter your serial number including the dashes (e.g., XXXX-XXXX-XXXX-XXXX).
  • Complete Activation
    • Click Activate to finalize the process.

Setting Up Visual Studio Code as the Default IDE in Unity on Windows

Follow these steps to set Visual Studio Code (or another IDE) as your default script editor in Unity on Windows:

  • Open a Unity Project
    • Open an existing Unity project or create a new one via Unity Hub.
  • Open Unity Preferences
    • In Unity, go to the Edit menu at the top and select Preferences.
  • Set the External Script Editor
    • In the Preferences window, select the External Tools tab.
    • Under External Script Editor, use the dropdown to choose Visual Studio Code. (By default, this may be set to “Open by file extension”.)
  • Set a Custom IDE (Optional)
    • If your IDE isn’t listed, click Browse… to locate the program manually from your computer.
    • Once you’ve selected it, the IDE will appear in the dropdown.
  • Finish
    • Close the Preferences window. Now, whenever you open a script from Unity, it will launch in Visual Studio Code (or whichever IDE you selected).